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VRAY, CORONA & TADAO ANDO
Tutorial–Peter Guthrie
3 April 2017
Looks like Guthers couldn't resist but come into the office on the sunniest weekend of the year and treat his legions of fans to a little PG Blog special.
Enjoy!
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Graduated filter in 3dsmax
17 March 2017
Hopefully one day Corona will have the option to add linear and radial graduated filters in the frame buffer, in addition to the new and improved vignetting that is on it's way. Until then, I've been experimenting with making a 'real' virtual linear grad that sits in front of your camera lens.
Graduated Filter in 3dsmax Tutorial from The Boundary on Vimeo.
A Closer Look
Tutorial–Henry Goss
3 March 2017
Increasingly we are finding, particularly with residential marketing images, that the requirement for the so called 'vignette' is becoming a major part of our workflow. These more detailed images started to gain increasing popularity in 3d several years ago with the advent of more accurate and easier photographic control in render engines including depth of field and bokeh providing increased photographic realism.
Low-Tech Low-Fog
8 December 2016
We've recently resolved to do weekly seminars in the office with a view to pooling and sharing knowledge that the various super talented people here have. Some are more blog worthy than others but it seems logical to post some of them here which may be of interest.
Tips and tricks: Corona LightMixer
Tutorial
7 September 2016
Simon just posted a nice round up on his blog of a new Corona Renderer feature called LightMixer which we thought we would share here.
The Boundary @ 3ds London 4th Nov 2015
Studio, Tutorial, Business–Henry Goss
2 November 2015
For anyone who missed us talk at the State of Art Academy Day 6 in Venice in October, we are doing a slightly compressed version of the presentation at 3ds London on Wednesday along with a few other things that we are up to. Hope to see you all there for a beer or two.
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